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Diffstat (limited to 'gfx/gl/shaders/materialCommon.glsl')
-rw-r--r-- | gfx/gl/shaders/materialCommon.glsl | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/gfx/gl/shaders/materialCommon.glsl b/gfx/gl/shaders/materialCommon.glsl index a915ce3..3fe2237 100644 --- a/gfx/gl/shaders/materialCommon.glsl +++ b/gfx/gl/shaders/materialCommon.glsl @@ -1,5 +1,3 @@ -layout(binding = 0) uniform sampler2D texture0; - float map(uint mapmode, float value) { @@ -28,8 +26,8 @@ vec4 getTextureColour(MaterialDetail mat, vec2 uv) { if (mat.textureSize.x > 0) { - const vec2 tSize = textureSize(texture0, 0); + const vec2 tSize = textureSize(textureAlbedo, 0); uv = (mat.textureOrigin + mat.textureSize * map(mat.mapmode, uv)) / tSize; } - return texture(texture0, uv); + return texture(textureAlbedo, uv); } |