diff options
Diffstat (limited to 'gfx/gl/shaders/material.fs')
-rw-r--r-- | gfx/gl/shaders/material.fs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shaders/material.fs b/gfx/gl/shaders/material.fs index 20fa8ab..5b93707 100644 --- a/gfx/gl/shaders/material.fs +++ b/gfx/gl/shaders/material.fs @@ -42,7 +42,7 @@ main() { vec4 textureColour = getTextureColour(Material, TexCoords); float opaque = step(0.5, mix(textureColour.a, 1, Colour.a)); - gPosition = vec4(FragPos, opaque); + gPosition = ivec4(FragPos, opaque); gNormal = vec4(Normal, opaque); gl_FragDepth = mix(1.0, gl_FragCoord.z, opaque); gAlbedoSpec = mix(textureColour, vec4(Colour.rgb, 1), Colour.a); |