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-rw-r--r--gfx/gl/shaders/fixedPoint.vs2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shaders/fixedPoint.vs b/gfx/gl/shaders/fixedPoint.vs
index 6e1ab49..3cea737 100644
--- a/gfx/gl/shaders/fixedPoint.vs
+++ b/gfx/gl/shaders/fixedPoint.vs
@@ -5,7 +5,7 @@ include(`meshIn.glsl')
include(`materialInterface.glsl')
uniform mat4 viewProjection;
-uniform vec3 viewPoint;
+uniform ivec3 viewPoint;
const mat4 model = mat4(1);
const vec3 modelPos = ivec3(0);