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-rw-r--r--gfx/gl/shaders/fixedPoint.vs18
1 files changed, 18 insertions, 0 deletions
diff --git a/gfx/gl/shaders/fixedPoint.vs b/gfx/gl/shaders/fixedPoint.vs
new file mode 100644
index 0000000..0cc8153
--- /dev/null
+++ b/gfx/gl/shaders/fixedPoint.vs
@@ -0,0 +1,18 @@
+#version 330 core
+
+include(`meshIn.glsl')
+include(`materialInterface.glsl')
+
+uniform mat4 viewProjection;
+
+void
+main()
+{
+ FragPos = position;
+ TexCoords = texCoord;
+ Normal = normal;
+ Colour = colour;
+ Material = material;
+
+ gl_Position = viewProjection * vec4(position, 1.0);
+}