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-rw-r--r--gfx/gl/shaders/dynamicPointInst.vs2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shaders/dynamicPointInst.vs b/gfx/gl/shaders/dynamicPointInst.vs
index 016153a..1c66979 100644
--- a/gfx/gl/shaders/dynamicPointInst.vs
+++ b/gfx/gl/shaders/dynamicPointInst.vs
@@ -1,7 +1,7 @@
#version 330 core
include(`meshIn.glsl')
-layout(location = 6) in mat4 model;
+layout(location = 5) in mat4 model;
include(`materialInterface.glsl')
uniform mat4 viewProjection;