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-rw-r--r--gfx/gl/shaders/commonShadowPoint.gs3
1 files changed, 3 insertions, 0 deletions
diff --git a/gfx/gl/shaders/commonShadowPoint.gs b/gfx/gl/shaders/commonShadowPoint.gs
index b008f29..b99bd20 100644
--- a/gfx/gl/shaders/commonShadowPoint.gs
+++ b/gfx/gl/shaders/commonShadowPoint.gs
@@ -7,6 +7,8 @@ in vec4 vworldPos[];
layout(triangles) in;
layout(triangle_strip, max_vertices = 12) out;
+ifdef(`TEXTURES', in vec2 vtexCoord[]; out vec2 texCoord;);
+
void
main()
{
@@ -15,6 +17,7 @@ main()
gl_Position = viewProjection[vp] * vworldPos[v];
gl_Position.z = max(gl_Position.z, -1);
gl_Layer = vp;
+ ifdef(`TEXTURES', texCoord = vtexCoord[v];);
EmitVertex();
}
EndPrimitive();