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Diffstat (limited to 'gfx/gl/shaders/commonShadowPoint.gs')
-rw-r--r--gfx/gl/shaders/commonShadowPoint.gs8
1 files changed, 6 insertions, 2 deletions
diff --git a/gfx/gl/shaders/commonShadowPoint.gs b/gfx/gl/shaders/commonShadowPoint.gs
index b99bd20..2413cc0 100644
--- a/gfx/gl/shaders/commonShadowPoint.gs
+++ b/gfx/gl/shaders/commonShadowPoint.gs
@@ -1,13 +1,16 @@
#version 330 core
#extension GL_ARB_viewport_array : enable
+ifdef(`TEXTURES', include(`materialDetail.glsl'))
+
uniform mat4 viewProjection[4];
uniform int viewProjections;
in vec4 vworldPos[];
layout(triangles) in;
layout(triangle_strip, max_vertices = 12) out;
-ifdef(`TEXTURES', in vec2 vtexCoord[]; out vec2 texCoord;);
+ifdef(`TEXTURES', in vec2 TexCoords[]; out vec2 texCoord;)
+ifdef(`TEXTURES', flat in MaterialDetail Material[]; flat out MaterialDetail material;)
void
main()
@@ -17,7 +20,8 @@ main()
gl_Position = viewProjection[vp] * vworldPos[v];
gl_Position.z = max(gl_Position.z, -1);
gl_Layer = vp;
- ifdef(`TEXTURES', texCoord = vtexCoord[v];);
+ ifdef(`TEXTURES', texCoord = TexCoords[v];)
+ ifdef(`TEXTURES', material = Material[v];)
EmitVertex();
}
EndPrimitive();