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-rw-r--r--gfx/gl/shaders/commonPoint.glsl15
1 files changed, 1 insertions, 14 deletions
diff --git a/gfx/gl/shaders/commonPoint.glsl b/gfx/gl/shaders/commonPoint.glsl
index 2d9e388..6272d0b 100644
--- a/gfx/gl/shaders/commonPoint.glsl
+++ b/gfx/gl/shaders/commonPoint.glsl
@@ -1,17 +1,4 @@
-layout(binding = 1) uniform usampler2DRect materialData;
-
-MaterialDetail
-getMaterialDetail(uint midx)
-{
- if (midx > 0u) {
- const vec4 sPosSize = texture(materialData, uvec2(0, midx - 1u));
- const uvec4 sMode = texture(materialData, uvec2(1, midx - 1u));
- const uint mapmodeU = sMode.x & 0xFu;
- const uint mapmodeV = (sMode.x & 0xF0u) >> 1;
- return MaterialDetail(sPosSize.xy, sPosSize.zw, uvec2(mapmodeU, mapmodeV));
- }
- return MaterialDetail(vec2(0, 0), vec2(0, 0), uvec2(0, 0));
-}
+include(`materialDetail.glsl')
void
main()