diff options
Diffstat (limited to 'gfx/gl/shaders/basicShader.fs')
-rw-r--r-- | gfx/gl/shaders/basicShader.fs | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/gfx/gl/shaders/basicShader.fs b/gfx/gl/shaders/basicShader.fs index fe9a6b3..c20035d 100644 --- a/gfx/gl/shaders/basicShader.fs +++ b/gfx/gl/shaders/basicShader.fs @@ -1,15 +1,15 @@ -#version 130
-
-in vec2 texCoord0;
-in vec3 normal0;
-
-uniform sampler2D sampler;
-uniform vec3 lightDirection;
-uniform vec3 lightColor;
-uniform vec3 ambientColor;
-
-void main()
-{
- gl_FragColor = texture(sampler, texCoord0);
- gl_FragColor.rgb *= clamp(ambientColor + (dot(-lightDirection, normal0) * lightColor), 0.0, 1.0);
-}
+#version 130 + +in vec2 texCoord0; +in vec3 normal0; + +uniform sampler2D sampler; +uniform vec3 lightDirection; +uniform vec3 lightColor; +uniform vec3 ambientColor; + +void main() +{ + gl_FragColor = texture(sampler, texCoord0); + gl_FragColor.rgb *= clamp(ambientColor + (dot(-lightDirection, normal0) * lightColor), 0.0, 1.0); +} |