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-rw-r--r--gfx/gl/shader.h27
1 files changed, 0 insertions, 27 deletions
diff --git a/gfx/gl/shader.h b/gfx/gl/shader.h
deleted file mode 100644
index 8411b94..0000000
--- a/gfx/gl/shader.h
+++ /dev/null
@@ -1,27 +0,0 @@
-#pragma once
-
-#include "programHandle.h"
-#include <GL/glew.h>
-#include <array>
-#include <glm/glm.hpp>
-
-class Location;
-
-class Shader {
-public:
- enum class Program { Basic = 0, Water = 1, LandMass = 2, StaticPos = 3 };
-
- Shader();
-
- void setView(glm::mat4 view) const;
- void setModel(const Location &, Program = Program::Basic) const;
- void setUniform(const GLchar *, glm::vec3 dir) const;
-
-private:
- class ProgramHandle : public ProgramHandleBase {
- public:
- ProgramHandle(GLuint, GLuint);
- };
-
- std::array<ProgramHandle, 4> programs;
-};