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-rw-r--r--gfx/gl/sceneShader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/gfx/gl/sceneShader.cpp b/gfx/gl/sceneShader.cpp
index 00d9826..1354611 100644
--- a/gfx/gl/sceneShader.cpp
+++ b/gfx/gl/sceneShader.cpp
@@ -13,10 +13,10 @@
#include <gfx/gl/shaders/vs-pointLight.h>
#include <gfx/gl/shaders/vs-spotLight.h>
#include <gfx/gl/shaders/vs-water.h>
-#include <gfx/gl/vertexArrayObject.hpp>
+#include <gfx/gl/vertexArrayObject.h>
#include <glm/gtc/type_ptr.hpp>
#include <glm/gtx/transform.hpp>
-#include <location.hpp>
+#include <location.h>
#include <maths.h>
SceneShader::SceneShader() :