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-rw-r--r--gfx/gl/sceneShader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/sceneShader.cpp b/gfx/gl/sceneShader.cpp
index 64bf171..dc77793 100644
--- a/gfx/gl/sceneShader.cpp
+++ b/gfx/gl/sceneShader.cpp
@@ -68,7 +68,7 @@ SceneShader::BasicProgram::BasicProgram() :
void
SceneShader::BasicProgram::setModel(Location const & location) const
{
- glUniformMatrix4fv(modelLoc, 1, GL_FALSE, glm::value_ptr(rotate_ypr(location.rot)));
+ glUniformMatrix3fv(modelLoc, 1, GL_FALSE, glm::value_ptr(location.getRotationTransform()));
glUniform3iv(modelPosLoc, 1, glm::value_ptr(location.pos));
}