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-rw-r--r--gfx/gl/sceneRenderer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/sceneRenderer.h b/gfx/gl/sceneRenderer.h
index 5f6a36e..d4af665 100644
--- a/gfx/gl/sceneRenderer.h
+++ b/gfx/gl/sceneRenderer.h
@@ -38,7 +38,7 @@ private:
using Program::use;
void setDirectionalLight(const glm::vec3 &, const glm::vec3 &, const std::span<const glm::mat4x4>,
- const std::span<const glm::vec4>) const;
+ const std::span<const glm::vec4>, std::size_t maps) const;
private:
RequiredUniformLocation directionLoc, colourLoc, lightViewProjectionLoc, lightViewProjectionCountLoc,