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-rw-r--r--gfx/gl/bufferedLocation.h32
1 files changed, 27 insertions, 5 deletions
diff --git a/gfx/gl/bufferedLocation.h b/gfx/gl/bufferedLocation.h
index 6d148cd..8096489 100644
--- a/gfx/gl/bufferedLocation.h
+++ b/gfx/gl/bufferedLocation.h
@@ -1,14 +1,16 @@
#pragma once
-#include "instanceVertices.h"
#include "location.h"
+#include <functional>
#include <glm/mat4x4.hpp>
#include <glm/vec3.hpp>
+#include <tuple>
class BufferedLocation {
public:
- BufferedLocation(InstanceVertices<glm::mat4> &, glm::vec3 = {}, glm::vec3 = {});
- BufferedLocation(InstanceVertices<glm::mat4> &, const Location &);
+ BufferedLocation(glm::vec3 = {}, glm::vec3 = {});
+ BufferedLocation(const Location &);
+ virtual ~BufferedLocation() = default;
BufferedLocation & operator=(const Location &);
@@ -23,8 +25,28 @@ public:
glm::mat4 getTransform() const;
private:
- void updateBuffer();
+ virtual void updateBuffer() = 0;
Location loc;
- InstanceVertices<glm::mat4>::InstanceProxy buffer;
+};
+
+template<typename... Target> class BufferedLocationT : public BufferedLocation {
+public:
+ template<typename... LocationArgs>
+ BufferedLocationT(Target &&... target, LocationArgs &&... t) :
+ BufferedLocation {std::forward<LocationArgs>(t)...}, target {std::forward<Target>(target)...}
+ {
+ updateBuffer();
+ }
+
+ using BufferedLocation::operator=;
+
+private:
+ void
+ updateBuffer() override
+ {
+ std::apply(std::invoke<const Target &...>, target) = getTransform();
+ }
+
+ std::tuple<Target...> target;
};