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Diffstat (limited to 'gfx/gl/bufferedLocation.cpp')
-rw-r--r--gfx/gl/bufferedLocation.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/gfx/gl/bufferedLocation.cpp b/gfx/gl/bufferedLocation.cpp
index eb3dac3..62cadef 100644
--- a/gfx/gl/bufferedLocation.cpp
+++ b/gfx/gl/bufferedLocation.cpp
@@ -3,7 +3,7 @@
#include "maths.h"
#include <glm/gtx/transform.hpp>
-BufferedLocation::BufferedLocation(glm::vec3 p, glm::vec3 r) : BufferedLocation {Location {p, r}} { }
+BufferedLocation::BufferedLocation(Position3D p, Rotation3D r) : BufferedLocation {Location {p, r}} { }
BufferedLocation::BufferedLocation(const Location & l) : loc {l} { }
@@ -20,20 +20,20 @@ BufferedLocation::operator=(const Location & l)
return *this;
}
-glm::vec3
+Position3D
BufferedLocation::position() const
{
return loc.pos;
}
-glm::vec3
+Position3D
BufferedLocation::rotation() const
{
return loc.rot;
}
void
-BufferedLocation::setPosition(glm::vec3 p, bool update)
+BufferedLocation::setPosition(Position3D p, bool update)
{
loc.pos = p;
if (update) {
@@ -42,7 +42,7 @@ BufferedLocation::setPosition(glm::vec3 p, bool update)
}
void
-BufferedLocation::setRotation(glm::vec3 r, bool update)
+BufferedLocation::setRotation(Position3D r, bool update)
{
loc.rot = r;
if (update) {
@@ -51,7 +51,7 @@ BufferedLocation::setRotation(glm::vec3 r, bool update)
}
void
-BufferedLocation::setLocation(glm::vec3 p, glm::vec3 r)
+BufferedLocation::setLocation(Position3D p, Rotation3D r)
{
loc.pos = p;
loc.rot = r;