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-rw-r--r--gfx/followCameraController.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/gfx/followCameraController.cpp b/gfx/followCameraController.cpp
index 25861b6..1ee385a 100644
--- a/gfx/followCameraController.cpp
+++ b/gfx/followCameraController.cpp
@@ -1,8 +1,8 @@
#include "followCameraController.h"
#include "game/vehicles/vehicle.h"
-#include "gfx/gl/transform.h"
#include <gfx/gl/camera.h>
#include <glm/glm.hpp>
+#include <location.hpp>
#include <maths.h>
#include <memory>
#include <tuple>
@@ -15,7 +15,7 @@ FollowCameraController::updateCamera(Camera * camera) const
{
const auto [pos, rot] = [this]() {
const auto t {target.lock()};
- return std::tie(t->location.GetPos(), t->location.GetRot());
+ return std::tie(t->location.pos, t->location.rot);
}();
switch (mode) {