diff options
Diffstat (limited to 'game')
| -rw-r--r-- | game/environment.cpp | 8 | ||||
| -rw-r--r-- | game/environment.h | 1 |
2 files changed, 8 insertions, 1 deletions
diff --git a/game/environment.cpp b/game/environment.cpp index acb4f21..1ef6e22 100644 --- a/game/environment.cpp +++ b/game/environment.cpp @@ -11,13 +11,19 @@ Environment::tick(TickDuration) worldTime += 50; } +Direction2D +Environment::getSunPos() const +{ + return getSunPos({}, worldTime); +} + void Environment::render(const SceneRenderer & renderer, const SceneProvider & scene) const { constexpr RGB baseAmbient {0.1F}, baseDirectional {0.0F}; constexpr RGB relativeAmbient {0.3F, 0.3F, 0.4F}, relativeDirectional {0.6F, 0.6F, 0.5F}; - const LightDirection sunPos = getSunPos({}, worldTime); + const LightDirection sunPos = getSunPos(); const auto ambient = baseAmbient + relativeAmbient * sunPos.ambient(); const auto directional = baseDirectional + relativeDirectional * sunPos.directional(); diff --git a/game/environment.h b/game/environment.h index a6f3036..6a2e1ad 100644 --- a/game/environment.h +++ b/game/environment.h @@ -11,6 +11,7 @@ public: Environment(); void tick(TickDuration elapsed) override; void render(const SceneRenderer &, const SceneProvider &) const; + Direction2D getSunPos() const; static Direction2D getSunPos(const Direction2D position, const time_t time); private: |
