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-rw-r--r--game/gamestate.cpp15
-rw-r--r--game/gamestate.h20
-rw-r--r--game/world.h11
3 files changed, 35 insertions, 11 deletions
diff --git a/game/gamestate.cpp b/game/gamestate.cpp
new file mode 100644
index 0000000..fcd4248
--- /dev/null
+++ b/game/gamestate.cpp
@@ -0,0 +1,15 @@
+#include "gamestate.h"
+#include <cassert>
+
+GameState * gameState {nullptr};
+
+GameState::GameState()
+{
+ assert(!gameState);
+ gameState = this;
+}
+
+GameState::~GameState()
+{
+ gameState = nullptr;
+}
diff --git a/game/gamestate.h b/game/gamestate.h
new file mode 100644
index 0000000..b8dfa61
--- /dev/null
+++ b/game/gamestate.h
@@ -0,0 +1,20 @@
+#ifndef GAMESTATE_H
+#define GAMESTATE_H
+
+#include <collection.hpp>
+#include <special_members.hpp>
+
+class WorldObject;
+
+class GameState {
+public:
+ GameState();
+ ~GameState();
+ NO_MOVE(GameState);
+ NO_COPY(GameState);
+
+ Collection<WorldObject> world;
+};
+extern GameState * gameState;
+
+#endif
diff --git a/game/world.h b/game/world.h
deleted file mode 100644
index a0185e7..0000000
--- a/game/world.h
+++ /dev/null
@@ -1,11 +0,0 @@
-#ifndef WORLD_H
-#define WORLD_H
-
-#include "worldobject.h"
-#include <collection.hpp>
-
-class World : public Collection<WorldObject> {
-public:
-};
-
-#endif