diff options
Diffstat (limited to 'game/water.cpp')
-rw-r--r-- | game/water.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/game/water.cpp b/game/water.cpp new file mode 100644 index 0000000..1c0e9ca --- /dev/null +++ b/game/water.cpp @@ -0,0 +1,59 @@ +#include "water.h" +#include "game/geoData.h" +#include "gfx/models/texture.h" +#include <algorithm> +#include <cstddef> +#include <gfx/gl/sceneShader.h> +#include <gfx/gl/shadowMapper.h> +#include <gfx/image.h> +#include <gfx/models/mesh.h> +#include <gfx/models/vertex.h> +#include <glm/glm.hpp> +#include <iterator> +#include <location.h> +#include <maths.h> +#include <utility> +#include <vector> + +Water::Water(std::shared_ptr<GeoData> tm) : geoData {std::move(tm)}, water {std::make_shared<Texture>("water.png")} +{ + generateMeshes(); +} + +void +Water::generateMeshes() +{ + std::vector<unsigned int> indices; + indices.reserve(geoData->n_faces() * 3); + std::vector<Vertex> vertices; + vertices.reserve(geoData->n_vertices()); + std::map<GeoData::VertexHandle, size_t> vertexIndex; + std::transform(geoData->vertices_sbegin(), geoData->vertices_end(), std::back_inserter(vertices), + [this, &vertexIndex](const GeoData::VertexHandle v) { + vertexIndex.emplace(v, vertexIndex.size()); + const auto p = geoData->point(v); + return Vertex {p, RelativePosition2D(p) / 10000.F, geoData->normal(v)}; + }); + std::for_each( + geoData->faces_sbegin(), geoData->faces_end(), [this, &vertexIndex, &indices](const GeoData::FaceHandle f) { + std::transform(geoData->fv_begin(f), geoData->fv_end(f), std::back_inserter(indices), + [&vertexIndex](const GeoData::VertexHandle v) { + return vertexIndex[v]; + }); + }); + meshes.create<Mesh>(vertices, indices); +} + +void +Water::tick(TickDuration dur) +{ + waveCycle += dur.count(); +} + +void +Water::render(const SceneShader & shader) const +{ + shader.water.use(waveCycle); + water->bind(); + meshes.apply(&Mesh::Draw); +} |