diff options
Diffstat (limited to 'game/vehicles')
| -rw-r--r-- | game/vehicles/railVehicleClass.h | 5 | 
1 files changed, 2 insertions, 3 deletions
diff --git a/game/vehicles/railVehicleClass.h b/game/vehicles/railVehicleClass.h index 9d9d4c2..88f08c5 100644 --- a/game/vehicles/railVehicleClass.h +++ b/game/vehicles/railVehicleClass.h @@ -3,14 +3,13 @@  #include "assetFactory/asset.h"  #include "gfx/gl/instanceVertices.h"  #include "gfx/models/mesh.h" +#include "gfx/models/texture.h"  #include "gfx/renderable.h"  #include <array>  #include <memory> -#include <string>  class SceneShader;  class ShadowMapper; -class Texture;  class Location;  class RailVehicleClass : public Renderable, public Asset { @@ -25,7 +24,7 @@ public:  	std::array<Mesh::Ptr, 2> bogies;  	Mesh::Ptr bodyMesh; -	std::shared_ptr<Texture> texture; +	Texture::Ptr texture;  	float wheelBase;  	float length;  	float maxSpeed;  | 
