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-rw-r--r--game/vehicles/railVehicleClass.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/game/vehicles/railVehicleClass.h b/game/vehicles/railVehicleClass.h
index 9d9d4c2..88f08c5 100644
--- a/game/vehicles/railVehicleClass.h
+++ b/game/vehicles/railVehicleClass.h
@@ -3,14 +3,13 @@
#include "assetFactory/asset.h"
#include "gfx/gl/instanceVertices.h"
#include "gfx/models/mesh.h"
+#include "gfx/models/texture.h"
#include "gfx/renderable.h"
#include <array>
#include <memory>
-#include <string>
class SceneShader;
class ShadowMapper;
-class Texture;
class Location;
class RailVehicleClass : public Renderable, public Asset {
@@ -25,7 +24,7 @@ public:
std::array<Mesh::Ptr, 2> bogies;
Mesh::Ptr bodyMesh;
- std::shared_ptr<Texture> texture;
+ Texture::Ptr texture;
float wheelBase;
float length;
float maxSpeed;