diff options
Diffstat (limited to 'game/vehicles/train.h')
-rw-r--r-- | game/vehicles/train.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/vehicles/train.h b/game/vehicles/train.h index 58e5e29..dfdcf62 100644 --- a/game/vehicles/train.h +++ b/game/vehicles/train.h @@ -13,7 +13,7 @@ #include <memory> #include <vector> -class Shader; +class SceneShader; class Ray; class Train : public Vehicle, public Collection<RailVehicle, false>, public Can<Go>, public Can<Idle> { @@ -26,7 +26,7 @@ public: return objects.front()->location; } - void render(const Shader & shader) const override; + void render(const SceneShader & shader) const override; [[nodiscard]] bool intersectRay(const Ray &, glm::vec2 *, float *) const override; |