diff options
Diffstat (limited to 'game/vehicles/train.h')
-rw-r--r-- | game/vehicles/train.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/vehicles/train.h b/game/vehicles/train.h index dfdcf62..91f7ddb 100644 --- a/game/vehicles/train.h +++ b/game/vehicles/train.h @@ -14,6 +14,7 @@ #include <vector> class SceneShader; +class ShadowMapper; class Ray; class Train : public Vehicle, public Collection<RailVehicle, false>, public Can<Go>, public Can<Idle> { @@ -27,6 +28,7 @@ public: } void render(const SceneShader & shader) const override; + void shadows(const ShadowMapper & shadowMapper) const override; [[nodiscard]] bool intersectRay(const Ray &, glm::vec2 *, float *) const override; |