diff options
Diffstat (limited to 'game/vehicles/train.h')
-rw-r--r-- | game/vehicles/train.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/game/vehicles/train.h b/game/vehicles/train.h index 68f9fbf..0c6a741 100644 --- a/game/vehicles/train.h +++ b/game/vehicles/train.h @@ -14,6 +14,7 @@ #include <vector> class Shader; +class Ray; class Train : public Vehicle, public Collection<RailVehicle, false>, public Can<Go>, public Can<Idle> { public: @@ -27,7 +28,7 @@ public: void render(const Shader & shader) const override; - [[nodiscard]] bool intersectRay(const glm::vec3 &, const glm::vec3 &, glm::vec2 *, float *) const override; + [[nodiscard]] bool intersectRay(const Ray &, glm::vec2 *, float *) const override; void tick(TickDuration elapsed) override; void doActivity(Go *, TickDuration) override; |