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-rw-r--r--game/vehicles/train.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/game/vehicles/train.h b/game/vehicles/train.h
index 58e5e29..dfdcf62 100644
--- a/game/vehicles/train.h
+++ b/game/vehicles/train.h
@@ -13,7 +13,7 @@
#include <memory>
#include <vector>
-class Shader;
+class SceneShader;
class Ray;
class Train : public Vehicle, public Collection<RailVehicle, false>, public Can<Go>, public Can<Idle> {
@@ -26,7 +26,7 @@ public:
return objects.front()->location;
}
- void render(const Shader & shader) const override;
+ void render(const SceneShader & shader) const override;
[[nodiscard]] bool intersectRay(const Ray &, glm::vec2 *, float *) const override;