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-rw-r--r--game/vehicles/railloco.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/game/vehicles/railloco.h b/game/vehicles/railloco.h
index ddc706f..f08de05 100644
--- a/game/vehicles/railloco.h
+++ b/game/vehicles/railloco.h
@@ -1,9 +1,9 @@
#include "game/network/link.h"
#include "game/vehicles/vehicle.h"
#include "game/worldobject.h"
-#include "gfx/gl/transform.h"
#include "gfx/models/mesh.h"
#include <array>
+#include <location.hpp>
#include <memory>
#include <vector>
@@ -13,7 +13,7 @@ class Texture;
class RailVehicle : public Vehicle {
public:
struct Bogie {
- Transform location;
+ Location location;
MeshPtr mesh;
};
@@ -45,7 +45,7 @@ public:
private:
void move(TickDuration dur);
- [[nodiscard]] Transform getBogiePosition(float linkDist, float dist) const;
+ [[nodiscard]] Location getBogiePosition(float linkDist, float dist) const;
void updateRailVehiclePosition(RailVehicle *, float trailBy) const;
void updateWagons() const;
};