diff options
Diffstat (limited to 'game/vehicles/railVehicleClass.cpp')
-rw-r--r-- | game/vehicles/railVehicleClass.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/game/vehicles/railVehicleClass.cpp b/game/vehicles/railVehicleClass.cpp index 7eb4495..7d69338 100644 --- a/game/vehicles/railVehicleClass.cpp +++ b/game/vehicles/railVehicleClass.cpp @@ -1,5 +1,5 @@ #include "railVehicleClass.h" -#include "gfx/gl/shader.h" +#include "gfx/gl/sceneShader.h" #include "gfx/models/mesh.h" #include "gfx/models/obj.h" #include "gfx/models/texture.h" @@ -39,7 +39,8 @@ RailVehicleClass::RailVehicleClass(std::unique_ptr<ObjParser> o, std::shared_ptr } void -RailVehicleClass::render(const Shader & shader, const Location & location, const std::array<Location, 2> & bl) const +RailVehicleClass::render( + const SceneShader & shader, const Location & location, const std::array<Location, 2> & bl) const { texture->bind(); for (auto b = 0U; b < bogies.size(); ++b) { |