diff options
Diffstat (limited to 'game/vehicles/railVehicleClass.cpp')
-rw-r--r-- | game/vehicles/railVehicleClass.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/game/vehicles/railVehicleClass.cpp b/game/vehicles/railVehicleClass.cpp index 7052396..c0740cc 100644 --- a/game/vehicles/railVehicleClass.cpp +++ b/game/vehicles/railVehicleClass.cpp @@ -53,7 +53,9 @@ RailVehicleClass::render( const SceneShader & shader, const Location & location, const std::array<Location, 2> & bl) const { shader.basic.use(location); - texture->bind(); + if (texture) { + texture->bind(); + } bodyMesh->Draw(); for (auto b = 0U; b < bogies.size(); ++b) { shader.basic.setModel(bl[b]); |