diff options
Diffstat (limited to 'game/vehicles/railVehicle.h')
-rw-r--r-- | game/vehicles/railVehicle.h | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/game/vehicles/railVehicle.h b/game/vehicles/railVehicle.h index bbf4df9..247bf66 100644 --- a/game/vehicles/railVehicle.h +++ b/game/vehicles/railVehicle.h @@ -1,11 +1,10 @@ #pragma once -#include "gfx/renderable.h" +#include "gfx/gl/bufferedLocation.h" #include "railVehicleClass.h" #include <array> #include <game/selectable.h> #include <glm/glm.hpp> -#include <location.hpp> #include <memory> #include <utility> @@ -14,19 +13,16 @@ class ShadowMapper; class Ray; class Train; -class RailVehicle : public Renderable, Selectable { +class RailVehicle : Selectable { public: explicit RailVehicle(RailVehicleClassPtr rvc); void move(const Train *, float & trailBy); - void render(const SceneShader & shader) const override; - void shadows(const ShadowMapper & shadowMapper) const override; [[nodiscard]] bool intersectRay(const Ray &, glm::vec2 *, float *) const override; - Location location; - RailVehicleClassPtr rvClass; - std::array<Location, 2> bogies; + BufferedLocation location; + std::array<BufferedLocation, 2> bogies; }; using RailVehiclePtr = std::unique_ptr<RailVehicle>; |