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-rw-r--r--game/vehicles/railVehicle.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/game/vehicles/railVehicle.h b/game/vehicles/railVehicle.h
index f6e4764..bf1e782 100644
--- a/game/vehicles/railVehicle.h
+++ b/game/vehicles/railVehicle.h
@@ -7,7 +7,7 @@
#include <glm/glm.hpp>
#include <memory>
-class Ray;
+template<typename> class Ray;
class Train;
class RailVehicle : Selectable, RailVehicleClass::Instance {
@@ -16,7 +16,7 @@ public:
void move(const Train *, float & trailBy);
- [[nodiscard]] bool intersectRay(const Ray &, BaryPosition &, RelativeDistance &) const override;
+ [[nodiscard]] bool intersectRay(const Ray<GlobalPosition3D> &, BaryPosition &, RelativeDistance &) const override;
RailVehicleClassPtr rvClass;
using LV = RailVehicleClass::LocationVertex;