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-rw-r--r--game/vehicles/railVehicle.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/game/vehicles/railVehicle.h b/game/vehicles/railVehicle.h
index 8cbc49d..f6e4764 100644
--- a/game/vehicles/railVehicle.h
+++ b/game/vehicles/railVehicle.h
@@ -6,7 +6,6 @@
#include <game/selectable.h>
#include <glm/glm.hpp>
#include <memory>
-#include <utility>
class Ray;
class Train;
@@ -17,7 +16,7 @@ public:
void move(const Train *, float & trailBy);
- [[nodiscard]] bool intersectRay(const Ray &, BaryPosition *, float *) const override;
+ [[nodiscard]] bool intersectRay(const Ray &, BaryPosition &, RelativeDistance &) const override;
RailVehicleClassPtr rvClass;
using LV = RailVehicleClass::LocationVertex;