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-rw-r--r--game/vehicles/railVehicle.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/vehicles/railVehicle.cpp b/game/vehicles/railVehicle.cpp
index a2373e7..aea7f8c 100644
--- a/game/vehicles/railVehicle.cpp
+++ b/game/vehicles/railVehicle.cpp
@@ -21,6 +21,6 @@ RailVehicle::move(const Train * t, float & trailBy)
const auto & b2Pos = bogies[1] = t->getBogiePosition(t->linkDist, trailBy += rvClass->wheelBase);
const auto diff = glm::normalize(b2Pos.pos - b1Pos.pos);
location.pos = (b1Pos.pos + b2Pos.pos) / 2.F;
- location.rot = {-vector_pitch(diff), vector_yaw(diff), 0};
+ location.rot = {vector_pitch(diff), vector_yaw(diff), 0};
trailBy += 0.6F + overhang;
}