diff options
Diffstat (limited to 'game/terrain.h')
-rw-r--r-- | game/terrain.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/game/terrain.h b/game/terrain.h index c9d09fe..7464bdd 100644 --- a/game/terrain.h +++ b/game/terrain.h @@ -4,17 +4,19 @@ #include "collection.h" #include "config/types.h" #include "game/worldobject.h" +#include "geoData.h" #include "gfx/models/mesh.h" #include "gfx/models/texture.h" #include "gfx/renderable.h" -#include <memory> class SceneShader; -class GeoData; -class Terrain : public WorldObject, public Renderable { +class Terrain : public GeoData, public WorldObject, public Renderable { public: - explicit Terrain(std::shared_ptr<GeoData>); + template<typename... P> explicit Terrain(P &&... params) : GeoData {std::forward<P>(params)...} + { + generateMeshes(); + } void render(const SceneShader & shader) const override; void shadows(const ShadowMapper &) const override; @@ -30,8 +32,7 @@ public: private: void generateMeshes(); - std::shared_ptr<GeoData> geoData; Collection<MeshT<Vertex>, false> meshes; - Texture::Ptr grass; + Texture::Ptr grass = std::make_shared<Texture>("grass.png"); size_t geoGeneration {}; }; |