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-rw-r--r--game/terrain.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/game/terrain.h b/game/terrain.h
index 70f947c..879d173 100644
--- a/game/terrain.h
+++ b/game/terrain.h
@@ -16,6 +16,7 @@ public:
explicit Terrain(std::shared_ptr<GeoData>);
void render(const SceneShader & shader) const override;
+ void shadows(const ShadowMapper &) const override;
void tick(TickDuration) override;
float waveCycle {0.F};