diff options
Diffstat (limited to 'game/terrain.cpp')
-rw-r--r-- | game/terrain.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/terrain.cpp b/game/terrain.cpp index 7f59b6c..91a228f 100644 --- a/game/terrain.cpp +++ b/game/terrain.cpp @@ -30,14 +30,14 @@ Terrain::generateMeshes() std::vector<Vertex> vertices; vertices.reserve(geoData->n_vertices()); std::map<GeoData::VertexHandle, size_t> vertexIndex; - std::transform(geoData->vertices_begin(), geoData->vertices_end(), std::back_inserter(vertices), + std::transform(geoData->vertices_sbegin(), geoData->vertices_end(), std::back_inserter(vertices), [this, &vertexIndex](const GeoData::VertexHandle v) { vertexIndex.emplace(v, vertexIndex.size()); const auto p = geoData->point(v); return Vertex {p, RelativePosition2D(p) / 10000.F, geoData->normal(v)}; }); std::for_each( - geoData->faces_begin(), geoData->faces_end(), [this, &vertexIndex, &indices](const GeoData::FaceHandle f) { + geoData->faces_sbegin(), geoData->faces_end(), [this, &vertexIndex, &indices](const GeoData::FaceHandle f) { std::transform(geoData->fv_begin(f), geoData->fv_end(f), std::back_inserter(indices), [&vertexIndex](const GeoData::VertexHandle v) { return vertexIndex[v]; |