diff options
Diffstat (limited to 'game/terrain.cpp')
-rw-r--r-- | game/terrain.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/game/terrain.cpp b/game/terrain.cpp index 3a35c42..911a541 100644 --- a/game/terrain.cpp +++ b/game/terrain.cpp @@ -6,7 +6,7 @@ #include <cache.h> #include <cstddef> #include <filesystem> -#include <gfx/gl/shader.h> +#include <gfx/gl/sceneShader.h> #include <gfx/image.h> #include <gfx/models/mesh.h> #include <gfx/models/vertex.hpp> @@ -83,13 +83,13 @@ Terrain::tick(TickDuration dur) } void -Terrain::render(const Shader & shader) const +Terrain::render(const SceneShader & shader) const { - shader.setModel(Location {}, Shader::Program::LandMass); + shader.setModel(Location {}, SceneShader::Program::LandMass); grass->bind(); meshes.apply(&Mesh::Draw); - shader.setModel(Location {}, Shader::Program::Water); + shader.setModel(Location {}, SceneShader::Program::Water); shader.setUniform("waves", {waveCycle, 0, 0}); water->bind(); meshes.apply(&Mesh::Draw); |