diff options
Diffstat (limited to 'game/scenary')
-rw-r--r-- | game/scenary/foliage.cpp | 3 | ||||
-rw-r--r-- | game/scenary/foliage.h | 3 | ||||
-rw-r--r-- | game/scenary/plant.cpp | 2 | ||||
-rw-r--r-- | game/scenary/plant.h | 2 |
4 files changed, 6 insertions, 4 deletions
diff --git a/game/scenary/foliage.cpp b/game/scenary/foliage.cpp index 702a52c..c258b77 100644 --- a/game/scenary/foliage.cpp +++ b/game/scenary/foliage.cpp @@ -15,7 +15,8 @@ void Foliage::postLoad() { texture = getTexture(); - bodyMesh->configureVAO(instanceVAO).addAttribs<glm::mat4>(instances.bufferName(), 1); + bodyMesh->configureVAO(instanceVAO) + .addAttribs<LocationVertex, &LocationVertex::first, &LocationVertex::second>(instances.bufferName(), 1); } void diff --git a/game/scenary/foliage.h b/game/scenary/foliage.h index b72a9c2..bbb6200 100644 --- a/game/scenary/foliage.h +++ b/game/scenary/foliage.h @@ -15,7 +15,8 @@ class Foliage : public Asset, public Renderable, public StdTypeDefs<Foliage> { glVertexArray instanceVAO; public: - mutable InstanceVertices<glm::mat4> instances; + using LocationVertex = std::pair<glm::mat4, GlobalPosition3D>; + mutable InstanceVertices<LocationVertex> instances; void render(const SceneShader &) const override; void shadows(const ShadowMapper &) const override; diff --git a/game/scenary/plant.cpp b/game/scenary/plant.cpp index 4fb3cb5..b39c28b 100644 --- a/game/scenary/plant.cpp +++ b/game/scenary/plant.cpp @@ -2,6 +2,6 @@ #include "location.h" Plant::Plant(std::shared_ptr<const Foliage> type, const Location & position) : - type {std::move(type)}, location {this->type->instances.acquire(position.getTransform())} + type {std::move(type)}, location {this->type->instances.acquire(position.getRotationTransform(), position.pos)} { } diff --git a/game/scenary/plant.h b/game/scenary/plant.h index 82ab0e5..77c9ff7 100644 --- a/game/scenary/plant.h +++ b/game/scenary/plant.h @@ -7,7 +7,7 @@ class Location; class Plant : public WorldObject { std::shared_ptr<const Foliage> type; - InstanceVertices<glm::mat4>::InstanceProxy location; + InstanceVertices<Foliage::LocationVertex>::InstanceProxy location; void tick(TickDuration) override |