diff options
Diffstat (limited to 'game/scenary')
-rw-r--r-- | game/scenary/foliage.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/scenary/foliage.cpp b/game/scenary/foliage.cpp index 9304842..702a52c 100644 --- a/game/scenary/foliage.cpp +++ b/game/scenary/foliage.cpp @@ -21,7 +21,7 @@ Foliage::postLoad() void Foliage::render(const SceneShader & shader) const { - if (const auto count = instances.count()) { + if (const auto count = instances.size()) { shader.basicInst.use(); if (texture) { texture->bind(); @@ -33,7 +33,7 @@ Foliage::render(const SceneShader & shader) const void Foliage::shadows(const ShadowMapper & mapper) const { - if (const auto count = instances.count()) { + if (const auto count = instances.size()) { mapper.dynamicPointInst.use(); bodyMesh->DrawInstanced(instanceVAO, static_cast<GLsizei>(count)); } |