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-rw-r--r--game/scenary/plant.cpp12
1 files changed, 3 insertions, 9 deletions
diff --git a/game/scenary/plant.cpp b/game/scenary/plant.cpp
index 2b01bee..678d4a7 100644
--- a/game/scenary/plant.cpp
+++ b/game/scenary/plant.cpp
@@ -1,13 +1,7 @@
#include "plant.h"
-void
-Plant::render(const SceneShader & shader) const
+Plant::Plant(std::shared_ptr<const Foliage> type, Location position) :
+ type {std::move(type)},
+ location {this->type->instances.acquire(glm::translate(position.pos) * rotate_ypr(position.rot))}
{
- type->render(shader, position);
-}
-
-void
-Plant::shadows(const ShadowMapper & mapper) const
-{
- type->shadows(mapper, position);
}