diff options
Diffstat (limited to 'game/scenary/light.cpp')
| -rw-r--r-- | game/scenary/light.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/game/scenary/light.cpp b/game/scenary/light.cpp index 6207497..c51efda 100644 --- a/game/scenary/light.cpp +++ b/game/scenary/light.cpp @@ -2,6 +2,15 @@ #include "location.h" Light::Light(std::shared_ptr<const Illuminator> type, const Location & position) : - type {std::move(type)}, location {this->type->instances.acquire(position.getRotationTransform(), position.pos)} + type {std::move(type)}, + instance {this->type->instances.acquire(Renderable::commonLocationData.lock()->acquire(position))} { + std::ranges::transform(this->type->spotLight, std::back_inserter(spotLightInstances), + [spotLights = Renderable::commonSpotLights.lock(), this](const auto & spotLight) { + return spotLights->acquire(*spotLight, instance->location.index); + }); + std::ranges::transform(this->type->pointLight, std::back_inserter(pointLightInstances), + [pointLights = Renderable::commonPointLights.lock(), this](const auto & pointLight) { + return pointLights->acquire(*pointLight, instance->location.index); + }); } |
