diff options
Diffstat (limited to 'game/scenary/foliage.h')
| -rw-r--r-- | game/scenary/foliage.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/game/scenary/foliage.h b/game/scenary/foliage.h index d15a8b0..61bdb5b 100644 --- a/game/scenary/foliage.h +++ b/game/scenary/foliage.h @@ -1,6 +1,7 @@ #pragma once #include "assetFactory/asset.h" +#include "gfx/gl/billboardPainter.h" #include "gfx/gl/instanceVertices.h" #include "gfx/gl/shadowStenciller.h" #include "gfx/models/texture.h" @@ -26,13 +27,19 @@ public: }; mutable InstanceVertices<LocationVertex> instances; + void preFrame(const Frustum &, const Frustum &) override; void render(const SceneShader &, const Frustum &) const override; void shadows(const ShadowMapper &, const Frustum &) const override; void updateStencil(const ShadowStenciller &) const override; + void updateBillboard(const BillboardPainter &) const override; glTexture shadowStencil = ShadowStenciller::createStencilTexture(256, 256); + glTextures<3> billboard = BillboardPainter::createBillBoardTextures(256, 256); protected: friend Persistence::SelectionPtrBase<std::shared_ptr<Foliage>>; bool persist(Persistence::PersistenceStore & store) override; void postLoad() override; + +private: + InstanceVertices<Foliage::LocationVertex>::PartitionResult instancePartitions; }; |
