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Diffstat (limited to 'game/scenary/foliage.h')
| -rw-r--r-- | game/scenary/foliage.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/scenary/foliage.h b/game/scenary/foliage.h index c457404..3d73573 100644 --- a/game/scenary/foliage.h +++ b/game/scenary/foliage.h @@ -37,7 +37,9 @@ protected: void postLoad() override; GLsizei billboardSize {}; RelativeDistance useMeshClipDist {}; + mutable Direction2D shadowStencilDir {std::numeric_limits<Direction2D::value_type>::infinity()}; glTexture shadowStencil; + mutable Angle billboardAngle = std::numeric_limits<Angle>::infinity(); glTextures<3> billboard; private: |
