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-rw-r--r--game/scenary/foliage.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/game/scenary/foliage.h b/game/scenary/foliage.h
index c457404..3d73573 100644
--- a/game/scenary/foliage.h
+++ b/game/scenary/foliage.h
@@ -37,7 +37,9 @@ protected:
void postLoad() override;
GLsizei billboardSize {};
RelativeDistance useMeshClipDist {};
+ mutable Direction2D shadowStencilDir {std::numeric_limits<Direction2D::value_type>::infinity()};
glTexture shadowStencil;
+ mutable Angle billboardAngle = std::numeric_limits<Angle>::infinity();
glTextures<3> billboard;
private: