diff options
Diffstat (limited to 'game/scenary/foliage.cpp')
-rw-r--r-- | game/scenary/foliage.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/game/scenary/foliage.cpp b/game/scenary/foliage.cpp index 73d285f..870adb0 100644 --- a/game/scenary/foliage.cpp +++ b/game/scenary/foliage.cpp @@ -17,6 +17,9 @@ Foliage::postLoad() texture = getTexture(); bodyMesh->configureVAO(instanceVAO) .addAttribs<LocationVertex, &LocationVertex::first, &LocationVertex::second>(instances.bufferName(), 1); + ShadowStenciller ss; + ss.renderStencil(shadowStencil, *bodyMesh, {-4000, -4000, 0}, {4000, 4000, 8000}); + Texture::saveDepth(shadowStencil, std::format("/tmp/stencil-{}.tga", id).c_str()); } void |