diff options
Diffstat (limited to 'game/physical.h')
-rw-r--r-- | game/physical.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/game/physical.h b/game/physical.h index 5f624b0..44af5e6 100644 --- a/game/physical.h +++ b/game/physical.h @@ -2,6 +2,7 @@ #define PHYSICAL_H #include <gfx/gl/transform.h> +#include <gfx/renderable.h> #include <glm/glm.hpp> #include <memory> #include <string> @@ -11,11 +12,11 @@ class Mesh; class Texture; template<typename Obj> class Cache; -class Physical { +class Physical : public Renderable { public: Physical(glm::vec3 where, const std::string & m, const std::string & t); - void render(const Shader & shader) const; + void render(const Shader & shader) const override; [[nodiscard]] const auto & getPosition() const |