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-rw-r--r--game/physical.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/game/physical.h b/game/physical.h
index ad2207d..5f624b0 100644
--- a/game/physical.h
+++ b/game/physical.h
@@ -6,7 +6,6 @@
#include <memory>
#include <string>
-class Camera;
class Shader;
class Mesh;
class Texture;
@@ -16,7 +15,7 @@ class Physical {
public:
Physical(glm::vec3 where, const std::string & m, const std::string & t);
- void render(const Shader & shader, const Camera & camera) const;
+ void render(const Shader & shader) const;
[[nodiscard]] const auto &
getPosition() const