diff options
Diffstat (limited to 'game/network/rail.h')
-rw-r--r-- | game/network/rail.h | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/game/network/rail.h b/game/network/rail.h index 611eb67..4a1932f 100644 --- a/game/network/rail.h +++ b/game/network/rail.h @@ -18,6 +18,7 @@ struct Arc; // A piece of rail track class RailLinkStraight; class RailLinkCurve; + class RailLink : public virtual Link, public Renderable { public: RailLink() = default; @@ -31,11 +32,12 @@ public: NO_MOVE(RailLink); protected: - [[nodiscard]] glm::vec3 vehiclePositionOffset() const override; + [[nodiscard]] Position3D vehiclePositionOffset() const override; [[nodiscard]] static Mesh::Ptr defaultMesh(const std::span<Vertex> vertices); Mesh::Ptr mesh; }; + RailLink::~RailLink() = default; class RailLinkStraight : public RailLink, public LinkStraight { @@ -43,22 +45,22 @@ public: RailLinkStraight(const Node::Ptr &, const Node::Ptr &); private: - RailLinkStraight(Node::Ptr, Node::Ptr, const glm::vec3 & diff); + RailLinkStraight(Node::Ptr, Node::Ptr, const Position3D & diff); }; class RailLinkCurve : public RailLink, public LinkCurve { public: - RailLinkCurve(const Node::Ptr &, const Node::Ptr &, glm::vec2); + RailLinkCurve(const Node::Ptr &, const Node::Ptr &, Position2D); private: - RailLinkCurve(const Node::Ptr &, const Node::Ptr &, glm::vec3, const Arc); + RailLinkCurve(const Node::Ptr &, const Node::Ptr &, Position3D, const Arc); }; class RailLinks : public NetworkOf<RailLink>, public WorldObject { public: RailLinks(); - std::shared_ptr<RailLink> addLinksBetween(glm::vec3 start, glm::vec3 end); + std::shared_ptr<RailLink> addLinksBetween(Position3D start, Position3D end); private: void tick(TickDuration elapsed) override; |