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-rw-r--r--game/network/network.impl.h11
1 files changed, 0 insertions, 11 deletions
diff --git a/game/network/network.impl.h b/game/network/network.impl.h
index c1f079d..ff29088 100644
--- a/game/network/network.impl.h
+++ b/game/network/network.impl.h
@@ -4,17 +4,6 @@
template<typename T, typename... Links>
void
-NetworkOf<T, Links...>::render(const SceneShader & shader) const
-{
- if constexpr (std::is_base_of_v<Renderable, T>) {
- shader.absolute.use();
- texture->bind();
- links.apply(&Renderable::render, shader);
- }
-}
-
-template<typename T, typename... Links>
-void
NetworkOf<T, Links...>::joinLinks(const Link::Ptr & l) const
{
for (const auto & ol : links.objects) {