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-rw-r--r--game/network/network.impl.h12
1 files changed, 12 insertions, 0 deletions
diff --git a/game/network/network.impl.h b/game/network/network.impl.h
new file mode 100644
index 0000000..ddb1ae5
--- /dev/null
+++ b/game/network/network.impl.h
@@ -0,0 +1,12 @@
+#include "network.h"
+#include <gfx/gl/shader.h>
+#include <gfx/models/texture.h>
+
+template<typename T>
+void
+NetworkOf<T>::render(const Shader & shader) const
+{
+ shader.setModel(Location {}, Shader::Program::StaticPos);
+ texture->Bind();
+ links.apply(&T::render, shader);
+}