diff options
Diffstat (limited to 'game/network/network.h')
| -rw-r--r-- | game/network/network.h | 14 | 
1 files changed, 7 insertions, 7 deletions
| diff --git a/game/network/network.h b/game/network/network.h index 34e6a60..4ef6a4f 100644 --- a/game/network/network.h +++ b/game/network/network.h @@ -21,15 +21,15 @@ public:  	explicit Network(const std::string & textureName);  	virtual ~Network() = default; -	[[nodiscard]] NodePtr findNodeAt(glm::vec3) const; -	[[nodiscard]] NodePtr nodeAt(glm::vec3); -	[[nodiscard]] std::pair<NodePtr, bool> newNodeAt(glm::vec3); -	[[nodiscard]] std::pair<NodePtr, bool> candidateNodeAt(glm::vec3) const; +	[[nodiscard]] Node::Ptr findNodeAt(glm::vec3) const; +	[[nodiscard]] Node::Ptr nodeAt(glm::vec3); +	[[nodiscard]] std::pair<Node::Ptr, bool> newNodeAt(glm::vec3); +	[[nodiscard]] std::pair<Node::Ptr, bool> candidateNodeAt(glm::vec3) const;  	[[nodiscard]] virtual LinkPtr intersectRayLinks(const Ray &) const = 0; -	[[nodiscard]] virtual NodePtr intersectRayNodes(const Ray &) const; +	[[nodiscard]] virtual Node::Ptr intersectRayNodes(const Ray &) const;  	[[nodiscard]] Link::Nexts routeFromTo(const Link::End &, glm::vec3) const; -	[[nodiscard]] Link::Nexts routeFromTo(const Link::End &, const NodePtr &) const; +	[[nodiscard]] Link::Nexts routeFromTo(const Link::End &, const Node::Ptr &) const;  	virtual LinkCPtr addStraight(glm::vec3, glm::vec3) = 0;  	virtual CLinks addJoins(glm::vec3, glm::vec3) = 0; @@ -37,7 +37,7 @@ public:  protected:  	static void joinLinks(const LinkPtr & l, const LinkPtr & ol); -	using Nodes = std::set<NodePtr, PtrMemberSorter<NodePtr, &Node::pos>>; +	using Nodes = std::set<Node::Ptr, PtrMemberSorter<Node::Ptr, &Node::pos>>;  	Nodes nodes;  	std::shared_ptr<Texture> texture;  }; | 
