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-rw-r--r--game/geoData.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/game/geoData.h b/game/geoData.h
index b8561d0..15d7e24 100644
--- a/game/geoData.h
+++ b/game/geoData.h
@@ -78,6 +78,11 @@ public:
void walk(const PointFace & from, const glm::vec2 to, const std::function<void(FaceHandle)> & op) const;
void walkUntil(const PointFace & from, const glm::vec2 to, const std::function<bool(FaceHandle)> & op) const;
+ void boundaryWalk(const std::function<void(HalfedgeHandle)> &) const;
+ void boundaryWalk(const std::function<void(HalfedgeHandle)> &, HalfedgeHandle start) const;
+ void boundaryWalkUntil(const std::function<bool(HalfedgeHandle)> &) const;
+ void boundaryWalkUntil(const std::function<bool(HalfedgeHandle)> &, HalfedgeHandle start) const;
+
[[nodiscard]] auto
getExtents() const
{
@@ -94,6 +99,7 @@ protected:
[[nodiscard]] static bool triangleContainsPoint(const glm::vec2, const Triangle<2> &);
[[nodiscard]] bool triangleContainsPoint(const glm::vec2, FaceHandle) const;
+ [[nodiscard]] HalfedgeHandle findBoundaryStart() const;
private:
glm::vec3 lowerExtent {}, upperExtent {};